Name
Popok Leonid Yevgenyevich
Scholastic degree
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Academic rank
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Honorary rank
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Organization, job position
Kuban State Agrarian University
Web site url
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Articles count: 10
In rapidly changing and transforming conditions of
economic development of enterprises, more attention
is paid to the labor potential. Its values are still widely
used in the factors of competitiveness of products and
services analysis. Calculating process of estimating the
labor potential is usually done manually and is not
always objective and effective. According to the
selected issues, this writing is devoted to identifying
and developing the most appropriate methods of
assessment of labor potential and development of
automation software. The authors propose a method of
analysis of the labor potential based on application of
complex integral indicator, which makes possible the
use of labor potential as one of the indicators of
efficiency of activity of the enterprise.
Along with this the practical use of the category "labor
potential" brings to the enterprise unique evaluation
system for employees and can be used to indicate the
purpose and meaning of work activities within the
company – kind of a motivating factor
The article discusses modern approaches to the implementation of the migration of virtual machines between different virtualization platforms. A comparative characteristic of virtual migration tools is given. Conclusions are drawn on the expediency of applying different approaches depending on the task facing migration and available resources. The author presents a technique for migrating virtual machines from VMware vSphere virtualization platform to Microsoft Hyper-V virtualization platform, which allows to increase the speed and reliability of the migration process and significantly save on operating costs of the company
The article discusses the development approaches to gamified applications, the rules for their script designing and the user involvement principles into the gameplay. The work provides practical examples for main phases of the software design with full or partial gamification. There are conclusions made about the feasibility of using mixed approach in gamified software development and there are recommendations given for developers and IT-customers to increase the commercial effectiveness of gamified software